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Bot Framework Adventure Games with Edwin van Wijk and Sander Molenkamp

What can you do with the Bot Framework? How about make old-school 8-bit adventure games? While at UpdateConf in Prague, Carl and Richard chatted with Edwin van Wijk and Sander Molenkamp about the GameATron4000 open source project that ties the Bot Framework together with Phaser.io graphics to make simple, funny adventure games. The conversation explores how the Bot Framework simplifies the whole command engine of the game, being able to deal with the variations in language to still get to the intent commands of the game. Add other Cognitive Services to take it even further! The project is open source and looking for contributors - bring your humor and learn what the Bot Framework can do!

Episode source