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C#

Official tag for the C# programming language.

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How to Build a Command-Line Video Converter with .NET 8 and FFmpeg

How to Build a Command-Line Video Converter with .NET 8 and FFmpeg

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2 min read
The Rise of Agentic AI: Transforming Workflows in C# Development

The Rise of Agentic AI: Transforming Workflows in C# Development

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7 min read
Design Patterns #12: Let the Visitor In — A Deep Dive into the Visitor Pattern.

Design Patterns #12: Let the Visitor In — A Deep Dive into the Visitor Pattern.

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11 min read
Come scaricare fatture da SDI FatturaPA in C#

Come scaricare fatture da SDI FatturaPA in C#

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3 min read
How to Split PDF Documents in C#

How to Split PDF Documents in C#

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3 min read
Building a Scalable and Secure Backend with .NET 9 – TechTask_API

Building a Scalable and Secure Backend with .NET 9 – TechTask_API

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2 min read
gRPC vs REST

gRPC vs REST

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10 min read
🚀 Exploring the Power of init and private set in .NET Development 💎🔒

🚀 Exploring the Power of init and private set in .NET Development 💎🔒

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1 min read
Προσθήκη Fluent Validator step by step

Προσθήκη Fluent Validator step by step

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3 min read
Modern C# Development: Target-Typed `new`

Modern C# Development: Target-Typed `new`

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3 min read
Garbage Collection in C# — How .NET Cleans Up After You 🧹

Garbage Collection in C# — How .NET Cleans Up After You 🧹

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1 min read
Understanding the LlmTornado Codebase: Multi-Provider AI Integration

Understanding the LlmTornado Codebase: Multi-Provider AI Integration

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5 min read
How to Convert Word Docx to HTML with C#

How to Convert Word Docx to HTML with C#

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6 min read
Mastering Custom DTO Mapping in .NET Core (with and without AutoMapper)

Mastering Custom DTO Mapping in .NET Core (with and without AutoMapper)

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3 min read
Integrating NVIDIA PhysX 5.6 with Unity engine: A Journey into Deformable GPU Physics

Integrating NVIDIA PhysX 5.6 with Unity engine: A Journey into Deformable GPU Physics

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9 min read
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