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A Map Is Not an Answer: Making Massive Game Worlds Searchable

A Map Is Not an Answer: Making Massive Game Worlds Searchable

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7 min read
ASTC Isn't Automatically the Right Answer: Mobile Texture Formats for Unity on iOS and Android

ASTC Isn't Automatically the Right Answer: Mobile Texture Formats for Unity on iOS and Android

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16 min read
What I learned building a save-slot menu in Godot 4

What I learned building a save-slot menu in Godot 4

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3 min read
Localization Is a Search Problem, Not a Translation Checklist

Localization Is a Search Problem, Not a Translation Checklist

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7 min read
Weather that cannot touch the game: building an ambient layer that stays out of the way

Weather that cannot touch the game: building an ambient layer that stays out of the way

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7 min read
How I Built "Build a Footballer": A Deterministic Season Simulator for a Card Game

How I Built "Build a Footballer": A Deterministic Season Simulator for a Card Game

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2 min read
Running a Private LLM Game Master Entirely in the Browser

Running a Private LLM Game Master Entirely in the Browser

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3 min read
Traceroute devlog #3

Traceroute devlog #3

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4 min read
Footer & HUD Controls Refactor

Footer & HUD Controls Refactor

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2 min read
What I Learned Building 8 Search-Intent Game Guide Sites

What I Learned Building 8 Search-Intent Game Guide Sites

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6 min read
How I built BrawlerStats: honest trophy history with Firebase and Cloud Run

How I built BrawlerStats: honest trophy history with Firebase and Cloud Run

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2 min read
The Stale Godot Class Cache Bug That Passed CI but Broke Local Startup

Summer Bug Smash: Clear the Lineup 🐛🛹

The Stale Godot Class Cache Bug That Passed CI but Broke Local Startup

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3 min read
Gyroscope tilt steering (mobile)

Gyroscope tilt steering (mobile)

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3 min read
Building a useful co-op game guide: state, puzzles, and player context

Building a useful co-op game guide: state, puzzles, and player context

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2 min read
Moved Hud outside

Moved Hud outside

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2 min read
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