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How I Built a Prison Escape Game in One Week with Unity NavMesh
member_b03d2604
member_b03d2604
member_b03d2604
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Mar 29
How I Built a Prison Escape Game in One Week with Unity NavMesh
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gamedev
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unity3d
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indiedev
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tutorial
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2 min read
I Built a Free Astrocartography Calculator with Next.js â Here's the Full Story
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ć
ć
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Mar 28
I Built a Free Astrocartography Calculator with Next.js â Here's the Full Story
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nextjs
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webdev
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javascript
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indiedev
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5 min read
Comment j'onboarde automatiquement les thérapeutes sur mon SaaS
innermost47
innermost47
innermost47
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Mar 28
Comment j'onboarde automatiquement les thérapeutes sur mon SaaS
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automatisation
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php
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indiedev
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nuance
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6 min read
J'ai automatisé tout mon cycle de vente. Voilà ce qui s'est passé.
innermost47
innermost47
innermost47
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Mar 28
J'ai automatisé tout mon cycle de vente. Voilà ce qui s'est passé.
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automatisation
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php
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python
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indiedev
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5 min read
How I Handle State Management in a Health App
garry
garry
garry
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Mar 27
How I Handle State Management in a Health App
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indiedev
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2 min read
I moved my AI project off GitHub to Codeberg â here's what happened
brian austin
brian austin
brian austin
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Mar 27
I moved my AI project off GitHub to Codeberg â here's what happened
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opensource
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git
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ai
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indiedev
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3 min read
Why Your Attacks Aren't Registering: Hitbox Alignment Explained for 2D Games
Kyle M
Kyle M
Kyle M
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Mar 27
Why Your Attacks Aren't Registering: Hitbox Alignment Explained for 2D Games
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gamedev
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ai
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pixelart
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indiedev
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5 min read
From Alignment to Hitboxes: The Full 2D Pixel Art Character Pipeline (Week of March 24)
Kyle M
Kyle M
Kyle M
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Mar 27
From Alignment to Hitboxes: The Full 2D Pixel Art Character Pipeline (Week of March 24)
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gamedev
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ai
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pixelart
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indiedev
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5 min read
Simplifying WebSocket Implementation: Reducing Friction for Indie Developers to Adopt Real-Time Communication
Pavel Kostromin
Pavel Kostromin
Pavel Kostromin
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Mar 26
Simplifying WebSocket Implementation: Reducing Friction for Indie Developers to Adopt Real-Time Communication
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websocket
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indiedev
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realtime
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simplification
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14 min read
Building a Pay-Per-Use SaaS: Lessons from a Caption Tool
YEB
YEB
YEB
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Mar 25
Building a Pay-Per-Use SaaS: Lessons from a Caption Tool
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saas
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architecture
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indiedev
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webdev
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3 min read
I Posted My Korean Scraper Journey on Indie Hackers. Here's What 15 Hours Revealed
Session zero
Session zero
Session zero
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Mar 24
I Posted My Korean Scraper Journey on Indie Hackers. Here's What 15 Hours Revealed
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indiedev
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buildinpublic
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apidev
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entrepreneurship
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3 min read
L'email comme une app. Pas comme un message.
innermost47
innermost47
innermost47
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Mar 28
L'email comme une app. Pas comme un message.
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automatisation
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indiedev
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ux
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coldemail
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5 min read
Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms
Hermes Horizon
Hermes Horizon
Hermes Horizon
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Mar 23
Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms
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gamedev
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indiedev
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mobile
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ios
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2 min read
7,920 Minutes/Month Wasted on My Phone. Now What?
Richard Andrews
Richard Andrews
Richard Andrews
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Mar 23
7,920 Minutes/Month Wasted on My Phone. Now What?
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buildinpublic
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productivity
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ios
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indiedev
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8 min read
97 Downloads. $0 Revenue.
Richard Andrews
Richard Andrews
Richard Andrews
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Mar 23
97 Downloads. $0 Revenue.
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buildinpublic
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ios
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startup
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indiedev
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6 min read
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