DEV Community

Game Dev

👾 👾 👾

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
Is Game Programming Actually Harder for AI Agents?

Is Game Programming Actually Harder for AI Agents?

Comments
3 min read
Building a Tool to Solve Farming Sim Math: Introducing CozyProfit

Building a Tool to Solve Farming Sim Math: Introducing CozyProfit

1
Comments
2 min read
From Brainstorm to Build: Why Every Indie Game Needs a Game Design Document (GDD)

From Brainstorm to Build: Why Every Indie Game Needs a Game Design Document (GDD)

1
Comments
3 min read
Building a Slitherlink Puzzle Engine in Rust + WebAssembly

Building a Slitherlink Puzzle Engine in Rust + WebAssembly

Comments
3 min read
dxgi.dll funny

dxgi.dll funny

Comments
3 min read
Game Dev Digest — Issue #319 - 2D Guides, Game Ideas/Concepts, Optimizing, and more

Game Dev Digest — Issue #319 - 2D Guides, Game Ideas/Concepts, Optimizing, and more

Comments
9 min read
Shaders: GPU Seviyesinde Grafik Programlama

Shaders: GPU Seviyesinde Grafik Programlama

1
Comments
8 min read
I built a FREE offline pixel art editor that runs entirely in your browser

I built a FREE offline pixel art editor that runs entirely in your browser

2
Comments
1 min read
Dev 008 - First Video Generated Locally

Dev 008 - First Video Generated Locally

Comments
1 min read
Procedural Generation on Mobile: Balancing Complexity and Performance

Procedural Generation on Mobile: Balancing Complexity and Performance

1
Comments
5 min read
Building Reusable Game Frameworks: How We Ship Games 50% Faster

Building Reusable Game Frameworks: How We Ship Games 50% Faster

1
Comments
4 min read
[Inside CIDER] Steal Their Power, Pierce Their Weakness: The "Elemental Cycle" System

[Inside CIDER] Steal Their Power, Pierce Their Weakness: The "Elemental Cycle" System

Comments
3 min read
Exploring a Command-Line Hangman Implementation in Node.js

Exploring a Command-Line Hangman Implementation in Node.js

Comments
3 min read
Sprite Pipeline Playbook #1: Building a Production-Ready Character Pack from One Reference

Sprite Pipeline Playbook #1: Building a Production-Ready Character Pack from One Reference

Comments
2 min read
I Built a Typing Game to Help People Discover Open Source

I Built a Typing Game to Help People Discover Open Source

5
Comments
2 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.