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How I Optimized 650+ Unicode Fonts to Hit 95+ PageSpeed on Mobile

How I Optimized 650+ Unicode Fonts to Hit 95+ PageSpeed on Mobile

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2 min read
Camera Movement Finally Made My Scene Feel Cinematic

Camera Movement Finally Made My Scene Feel Cinematic

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2 min read
Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)

Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)

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3 min read
There Is No Perfect Game Engine — And That’s Okay

There Is No Perfect Game Engine — And That’s Okay

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2 min read
Introduction to Mobile Game Dev: How to Build a Basic Chess Game on Mobile in Flutter

Introduction to Mobile Game Dev: How to Build a Basic Chess Game on Mobile in Flutter

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25 min read
Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more

Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more

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7 min read
Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects

Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects

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2 min read
We need to talk about gamedev! Or at least I do.

We need to talk about gamedev! Or at least I do.

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4 min read
Daily Challenge #9 : The "Steady Hand" Maze 🖱️

Daily Challenge #9 : The "Steady Hand" Maze 🖱️

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1 min read
The Bingo Revolution: How I Built the World's Most Immersive 3D Bingo Platform

The Bingo Revolution: How I Built the World's Most Immersive 3D Bingo Platform

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4 min read
Why My AI Couldn’t See the Player in Unreal Engine

Why My AI Couldn’t See the Player in Unreal Engine

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2 min read
Daily Challenge #8 : The "CSS Scavenger Hunt" 🕵️‍♂️

Daily Challenge #8 : The "CSS Scavenger Hunt" 🕵️‍♂️

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1 min read
Why My Blender Scene Looked Flat Until Lighting Clicked

Why My Blender Scene Looked Flat Until Lighting Clicked

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2 min read
Unity as data, not a platform — the idea behind NextLiber VRM

Unity as data, not a platform — the idea behind NextLiber VRM

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2 min read
How I Teach LLMs to Play BattleTech (Part 2): Building an MCP Server and Agents in C#

How I Teach LLMs to Play BattleTech (Part 2): Building an MCP Server and Agents in C#

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9 min read
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