Skip to content
Navigation menu
Search
Powered by Algolia
Search
Log in
Create account
DEV Community
Close
Game Dev
Follow
Hide
👾 👾 👾
Posts
Left menu
đź‘‹
Sign in
for the ability to sort posts by
relevant
,
latest
, or
top
.
Right menu
How I Optimized 650+ Unicode Fonts to Hit 95+ PageSpeed on Mobile
Mr Motu
Mr Motu
Mr Motu
Follow
Jan 31
How I Optimized 650+ Unicode Fonts to Hit 95+ PageSpeed on Mobile
#
gamedev
#
seo
#
website
#
javascript
Comments
Add Comment
2 min read
Camera Movement Finally Made My Scene Feel Cinematic
Dinesh
Dinesh
Dinesh
Follow
Jan 31
Camera Movement Finally Made My Scene Feel Cinematic
#
gamedev
#
unrealengine
#
beginners
#
learning
Comments
Add Comment
2 min read
Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)
Stefhany Santos
Stefhany Santos
Stefhany Santos
Follow
Feb 22
Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)
#
csharp
#
unity3d
#
gamedev
#
opensource
1
 reaction
Comments
Add Comment
3 min read
There Is No Perfect Game Engine — And That’s Okay
Dinesh
Dinesh
Dinesh
Follow
Feb 4
There Is No Perfect Game Engine — And That’s Okay
#
gamedev
#
unrealengine
#
unity3d
#
beginners
1
 reaction
Comments
Add Comment
2 min read
Introduction to Mobile Game Dev: How to Build a Basic Chess Game on Mobile in Flutter
Tyshaun Louis Siga
Tyshaun Louis Siga
Tyshaun Louis Siga
Follow
for
UP Mindanao SPARCS
Feb 22
Introduction to Mobile Game Dev: How to Build a Basic Chess Game on Mobile in Flutter
#
flutter
#
dart
#
gamedev
#
beginners
11
 reactions
Comments
Add Comment
25 min read
Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
Follow
Jan 30
Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more
#
news
#
gamedev
#
unity3d
#
csharp
Comments
Add Comment
7 min read
Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects
Tâm Trần Ngọc
Tâm Trần Ngọc
Tâm Trần Ngọc
Follow
Feb 22
Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects
#
unity3d
#
terrain
#
lowpoly
#
gamedev
1
 reaction
Comments
Add Comment
2 min read
We need to talk about gamedev! Or at least I do.
Lucas Martins Ribeiro
Lucas Martins Ribeiro
Lucas Martins Ribeiro
Follow
Jan 30
We need to talk about gamedev! Or at least I do.
#
gamedev
#
programming
#
ai
Comments
Add Comment
4 min read
Daily Challenge #9 : The "Steady Hand" Maze 🖱️
bingkahu (Matteo)
bingkahu (Matteo)
bingkahu (Matteo)
Follow
Feb 21
Daily Challenge #9 : The "Steady Hand" Maze 🖱️
#
discuss
#
webdev
#
gamedev
#
css
1
 reaction
Comments
Add Comment
1 min read
The Bingo Revolution: How I Built the World's Most Immersive 3D Bingo Platform
Puffer
Puffer
Puffer
Follow
Jan 28
The Bingo Revolution: How I Built the World's Most Immersive 3D Bingo Platform
#
showdev
#
gamedev
#
sideprojects
#
webdev
Comments
Add Comment
4 min read
Why My AI Couldn’t See the Player in Unreal Engine
Dinesh
Dinesh
Dinesh
Follow
Jan 29
Why My AI Couldn’t See the Player in Unreal Engine
#
gamedev
#
unrealengine
#
beginners
#
ai
1
 reaction
Comments
Add Comment
2 min read
Daily Challenge #8 : The "CSS Scavenger Hunt" 🕵️‍♂️
bingkahu (Matteo)
bingkahu (Matteo)
bingkahu (Matteo)
Follow
Feb 20
Daily Challenge #8 : The "CSS Scavenger Hunt" 🕵️‍♂️
#
discuss
#
webdev
#
gamedev
#
showdev
6
 reactions
Comments
Add Comment
1 min read
Why My Blender Scene Looked Flat Until Lighting Clicked
Dinesh
Dinesh
Dinesh
Follow
Jan 28
Why My Blender Scene Looked Flat Until Lighting Clicked
#
gamedev
#
blender
#
beginners
#
learning
Comments
Add Comment
2 min read
Unity as data, not a platform — the idea behind NextLiber VRM
Akito Hayasaka
Akito Hayasaka
Akito Hayasaka
Follow
Jan 28
Unity as data, not a platform — the idea behind NextLiber VRM
#
showdev
#
java
#
architecture
#
gamedev
1
 reaction
Comments
Add Comment
2 min read
How I Teach LLMs to Play BattleTech (Part 2): Building an MCP Server and Agents in C#
Anton Makarevich
Anton Makarevich
Anton Makarevich
Follow
Jan 28
How I Teach LLMs to Play BattleTech (Part 2): Building an MCP Server and Agents in C#
#
mcp
#
dotnet
#
ai
#
gamedev
1
 reaction
Comments
Add Comment
9 min read
đź‘‹
Sign in
for the ability to sort posts by
relevant
,
latest
, or
top
.
We're a place where coders share, stay up-to-date and grow their careers.
Log in
Create account