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liangqi zhao

Founder building Jynno, an AI creative studio for images and video.

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Keep a 2D character grounded when animation frames have different bounds

Keep a 2D character grounded when animation frames have different bounds

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A practical GIF and PNG check for transparent game characters

A practical GIF and PNG check for transparent game characters

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Diagnosing dark sprite edges: a practical alpha compositing check

Diagnosing dark sprite edges: a practical alpha compositing check

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A small parallax calculation for reviewing 2D game-art layers

A small parallax calculation for reviewing 2D game-art layers

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Avoid timing drift when exporting integer-millisecond animation frames

Avoid timing drift when exporting integer-millisecond animation frames

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Find the current animation frame when holds have different durations

Find the current animation frame when holds have different durations

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Build a ping-pong frame sequence without repeating the endpoints

Build a ping-pong frame sequence without repeating the endpoints

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Fire 2D Animation Markers Reliably When a Frame Skips

Fire 2D Animation Markers Reliably When a Frame Skips

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Check numbered sprite frame filenames for gaps and duplicate indices with Python

Check numbered sprite frame filenames for gaps and duplicate indices with Python

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How to Sample a Loop with Different Durations for Each Animation Frame

How to Sample a Loop with Different Durations for Each Animation Frame

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Keep Gameplay Events Stable When Retiming a 2D Animation

Keep Gameplay Events Stable When Retiming a 2D Animation

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A practical way to inspect transparent character frames in a game

A practical way to inspect transparent character frames in a game

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A practical checklist for building image and video generation workflows

A practical checklist for building image and video generation workflows

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