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PiGym – Pi digits memorization game

PiGym – Pi digits memorization game

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1 min read
[CIDER Devlog] The Core of Offense and Defense: The Thrill of "Break" and "Interrupt" via Weapon Attributes

[CIDER Devlog] The Core of Offense and Defense: The Thrill of "Break" and "Interrupt" via Weapon Attributes

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3 min read
How I Turned a Static Character into a Moving One in Unreal Engine

How I Turned a Static Character into a Moving One in Unreal Engine

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2 min read
Why My Environment Work Improved After Using a Storyboard

Why My Environment Work Improved After Using a Storyboard

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2 min read
Getting Started with 2D Games Using Pyxel (Part 6): Moving Characters

Getting Started with 2D Games Using Pyxel (Part 6): Moving Characters

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3 min read
Building Your First Game on Midnight: A Complete Developer Tutorial

Building Your First Game on Midnight: A Complete Developer Tutorial

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13 min read
Game Dev Digest — Issue #313 - Procedural Generation and more

Game Dev Digest — Issue #313 - Procedural Generation and more

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6 min read
My f...second game

My f...second game

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2 min read
From my first Dev.to challenge to building my own website.

From my first Dev.to challenge to building my own website.

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4 min read
Creating Materials in Unreal Engine 5 and Understanding ORM Textures (Day 14)

Creating Materials in Unreal Engine 5 and Understanding ORM Textures (Day 14)

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2 min read
Building a Lightweight Social Deduction Game for the Web (Lessons Learned)

Building a Lightweight Social Deduction Game for the Web (Lessons Learned)

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2 min read
When My “Simple” Model Had 28,000 Vertices

When My “Simple” Model Had 28,000 Vertices

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2 min read
I’m experimenting with an open-source narrative engine for tabletop RPGs — feedback welcome

I’m experimenting with an open-source narrative engine for tabletop RPGs — feedback welcome

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1 min read
You Know Python Basics—Now Let's Build Something Real

You Know Python Basics—Now Let's Build Something Real

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3 min read
Team building and Game Dev

Team building and Game Dev

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4 min read
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