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The Technical Genius Behind PBJ The Musical Apple Award Win

The Technical Genius Behind PBJ The Musical Apple Award Win

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5 min read
Coding on my phone’s tough, but working with less forces me to be more resourceful.

Coding on my phone’s tough, but working with less forces me to be more resourceful.

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1 min read
Yayyy Gamedevelopment !

Yayyy Gamedevelopment !

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2 min read
GAIMIN’s 415k-User Onboarding: Teardown & How To

GAIMIN’s 415k-User Onboarding: Teardown & How To

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3 min read
JavaScript Game Timing: How Independent Intervals Can Cause Missed Collisions

JavaScript Game Timing: How Independent Intervals Can Cause Missed Collisions

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6 min read
Saving Game Data in Unity — Part 2: JSON/XML files

Saving Game Data in Unity — Part 2: JSON/XML files

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4 min read
Unpacking the Math: Building a Custom Miniature-Style DoF in UE with HLSL

Unpacking the Math: Building a Custom Miniature-Style DoF in UE with HLSL

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6 min read
TETRIS TIME 👾

TETRIS TIME 👾

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6 min read
Heuristics are important

Heuristics are important

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17 min read
Cells, Queries, and Chaos: The Game of Life in SQL!

Cells, Queries, and Chaos: The Game of Life in SQL!

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10 min read
Optimizing HTML5 Action Games for Mobile Devices

Optimizing HTML5 Action Games for Mobile Devices

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3 min read
Weekly Update #11

Weekly Update #11

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1 min read
Is Odin Just a More Boring C

Is Odin Just a More Boring C

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16 min read
Games design themselves. From RTS to Tactical Strategy game

Games design themselves. From RTS to Tactical Strategy game

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3 min read
Infinite Worlds, Perfect Recall: AI's Leap in Simulated Reality

Infinite Worlds, Perfect Recall: AI's Leap in Simulated Reality

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2 min read
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